exportuax.command help file Create a new folder and move this script to the folder. Then copy in .UAX files to the same folder. To copy a .UAX file, control-click on the Unreal Tournament application, and select "Show Package Contents". Then open the Sounds folder. COPY .UAX files (by holding Option while you drag) into the same folder as the exportuax.command script. Then double click exportuax.command to start. It will extract all sounds in each .UAX file, and then add "_done" to the .UAX filenames so it doesn't try to convert them again. Some of the larger script files contain a lot of sounds. Exported files are WAV and will open when double-clicked, in quicktime player. Announcer.uax is a good one to start with. It's only got 38 sounds in it but they're pretty interesting. (mostly announcer rewards)